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A Mimic?!! - Original Munchkin Card

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Description

Original Munchkin Card:
A Mimic?!! - Treasure Card - Level 15 Monster
This is a monster; you must play it face up when you draw it. You now fight this monster normally. +3 against Thieves.
Bad Stuff: Steals all your stuff and locks itself! Discard all your items and your hand.
2 Treasures

Original Art by professorhazard
Image size
330x513px 145.47 KB
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Comments16
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plaidsandstripes's avatar
Any ideas about a way to make this card a little different, but still appropriate within the Munchkin games?

I've only played one Munchkin (Adventure Time). I was thinking it would be neat if the mimic kept all the stuff it took (like it implies in the description), but it LITERALLY kept the stuff. Whoever could then defeat it gets to loot through the stuff. So you'd make a little pile of captured cards somewhere, with the mimic card on top.

But would that seem really out of bounds for the game? Any ideas about the way to deal with that? Maybe anyone can decide to fight the mimic, at their turn... instead of kicking open the door? Or maybe it would be something they can choose if they "go looking for trouble" (like a public option of looking for trouble).
Or maybe the chest stays in "the room" (the room equal to your level, if you play levels using the gameboards with rooms), so only people in or near (one room over) can attempt to kill it? The Adventure Time game does not use this room system, but I've seen it referenced on other Munchkin stuff where there will be rules about "only someone nearby", which means in the room or a room next to yours.
Or maybe there can be a mimic loot pile, which you set aside, but you return the mimic into the pile of treasure cards. THe next person who gets the mimic (or a different mimic if using more than one) can get that loot if they defeat it.
?